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Products

We build things we need, then share them with the community.

What We're Building

Glitchpad

v0.1.3 — Community Release

A local-first, cross-platform viewer and editor for Markdown, Mermaid, plain text, and recognized source files, with compact multi-document tabs.

go-schedule

v1.1.1 — Active

A cross-platform task scheduler with readable schedules, supported cron, a background daemon, CLI, desktop GUI, trigger sets, and filesystem events.

fragcap

v0.9.0 — Active

A Windows game-traffic capture tool that attributes flows to processes and writes Wireshark-compatible pcapng files, with explicit target-scoped Deep Capture.

ShruggieTech Skills

Active · Releases on GitHub

Six open-source AI skills that encode repeatable standards for scripts, documents, and specification-driven delivery.

shruggie-indexer

v0.1.2 — Active

Cross-platform file and directory indexing tool. Produces structured JSON output with hash-based content identities, filesystem metadata, and EXIF extraction.

metadexer

Pre-release — In Development

Content-addressed asset management system. Storage, cataloging, deduplication, and search across large, heterogeneous digital collections.

shruggie-feedtools

Active

ShruggieTech's reference project for Python tool conventions, packaging patterns, and GUI design language.

rustif

Declaration Phase

A proposed Rust-native metadata processing engine. The next-generation successor to thirty years of metadata infrastructure.

How We Build Software

Every product begins with a specification written for AI-first consumption. Our specs are structured so AI coding agents can produce correct implementations within single context windows without interactive clarification. This methodology multiplies engineering throughput without proportional headcount. It is how a small team builds production-grade software tools.

Explore our open source work.